§18 §18. Scattering As already mentioned in §17, a complete calculation of the result of a collision between two particles (i.e. the determination of the angle x) requires the solution of the equations of motion for the particular law of interaction involved. We shall first consider the equivalent problem of the deflection of a single particle of mass m moving in a field U(r) whose centre is at rest (and is at the centre of mass of the two particles in the original problem). As has been shown in $14, the path of a particle in a central field is sym- metrical about a line from the centre to the nearest point in the orbit (OA in Fig. 18). Hence the two asymptotes to the orbit make equal angles (o, say) with this line. The angle X through which the particle is deflected as it passes the centre is seen from Fig. 18 to be X = -200. (18.1) A X to FIG. 18 The angle do itself is given, according to (14.7), by (M/r2) dr (18.2) taken between the nearest approach to the centre and infinity. It should be recalled that rmin is a zero of the radicand. For an infinite motion, such as that considered here, it is convenient to use instead of the constants E and M the velocity Voo of the particle at infinity and the impact parameter p. The latter is the length of the perpendicular from the centre O to the direction of Voo, i.e. the distance at which the particle would pass the centre if there were no field of force (Fig. 18). The energy and the angular momentum are given in terms of these quantities by E = 1mvoo², M = mpVoo, (18.3) §18 Scattering 49 and formula (18.2) becomes dr (18.4) Together with (18.1), this gives X as a function of p. In physical applications we are usually concerned not with the deflection of a single particle but with the scattering of a beam of identical particles incident with uniform velocity Voo on the scattering centre. The different particles in the beam have different impact parameters and are therefore scattered through different angles X. Let dN be the number of particles scattered per unit time through angles between X and X + dx. This number itself is not suitable for describing the scattering process, since it is propor- tional to the density of the incident beam. We therefore use the ratio do = dN/n, (18.5) where n is the number of particles passing in unit time through unit area of the beam cross-section (the beam being assumed uniform over its cross- section). This ratio has the dimensions of area and is called the effective scattering cross-section. It is entirely determined by the form of the scattering field and is the most important characteristic of the scattering process. We shall suppose that the relation between X and P is one-to-one; this is so if the angle of scattering is a monotonically decreasing function of the impact parameter. In that case, only those particles whose impact parameters lie between p(x) and p(x) + dp(x) are scattered at angles between X and + dx. The number of such particles is equal to the product of n and the area between two circles of radii P and p+dp, i.e. dN = 2mp dp n. The effective cross-section is therefore do = 2mp dp. (18.6) In order to find the dependence of do on the angle of scattering, we need only rewrite (18.6) as do = 2(x)|dp(x)/dx|dx (18.7) Here we use the modulus of the derivative dp/dx, since the derivative may be (and usually is) negative. t Often do is referred to the solid angle element do instead of the plane angle element dx. The solid angle between cones with vertical angles X and x+dx is do = 2n sin x dx. Hence we have from (18.7) do. (18.8) t If the function p(x) is many-valued, we must obviously take the sum of such expressions as (18.7) over all the branches of this function. 50 Collisions Between Particles §18 Returning now to the problem of the scattering of a beam of particles, not by a fixed centre of force, but by other particles initially at rest, we can say that (18.7) gives the effective cross-section as a function of the angle of scattering in the centre-of-mass system. To find the corresponding expression as a function of the scattering angle 0 in the laboratory system, we must express X in (18.7) in terms of 0 by means of formulae (17.4). This gives expressions for both the scattering cross-section for the incident beam of particles (x in terms of 01) and that for the particles initially at rest (x in terms of O2). PROBLEMS PROBLEM 1. Determine the effective cross-section for scattering of particles from a perfectly rigid sphere of radius a (i.e. when the interaction is such that U = 8 for r < a and U = 0 for r>a). SOLUTION. Since a particle moves freely outside the sphere and cannot penetrate into it, the path consists of two straight lines symmetrical about the radius to the point where the particle strikes the sphere (Fig. 19). It is evident from Fig. 19 that a sin to = a sin 1(-x) = a cos 1x. A to p & FIG. 19 Substituting in (18.7) or (18.8), we have do = 1ma2 sin X do, (1) i.e. the scattering is isotropic in the C system. On integrating do over all angles, we find that the total cross-section o = na2, in accordance with the fact that the "impact area" which the particle must strike in order to be scattered is simply the cross-sectional area of the sphere. In order to change to the L system, X must be expressed in terms of 01 by (17.4). The calculations are entirely similar to those of $16, Problem 2, on account of the formal resemb- lance between formulae (17.4) and (16.5). For M1 < m2 (where M1 is the mass of the particle and m2 that of the sphere) we have do1, where do1 = 2n sin 01 d01. If, on the other hand, M2 < M1, then For m1 = M2, we have do = a²|cos 01| do1, which can also be obtained directly by sub- stituting X = 201 from (17.9) in (1).